Warrior Armor Questions...
Well, I've tried to play a W/R, W/Mo, and now I am trying a W/E. I've got about 7 RPG toons leveled up and I enjoy my warrior/ X the most. Oddly enough, I find that I stick with more warrior skills and sometimes no secondary class skills at all for PVE.
It's time for a change, I'm trying out a W/E for PVE farmage. Was thinking Axe 12+, Air 9, Tactics 9 and the rest in whatever. Now, my build is gonna OYK's and Whirlwind with GD.
My question is about armor.
I have a full set of Sent, but I'm tired of being limited by Str. I had a great PVE build b4: Pure energy build
W/mo
15 Str (12 +1 +2)
12 Axe (10 +2)
9 Tact (8 +1)
2 Heal
Runes (majors +41 health, +2 Str, +2 Axe, +1 tact, -3 ABS)
Full Sentinels Armor
Power Atk +30 dmg
Soldiers Strike +20 dmg
Cyclone Axe +10 dmg
Warriors Endurance 23 secs to max of 25 energy
Watch Yourself +20 armor 9 secs
Dolyak Signet 20 secs +40 armor
Open slot (used for Str sig +5 dmg for 16 atks or Vigours Spirit for +6-7 health/hit or pure sig)
Heal Signet +107 health
With this build it's almost IMPOSSIBLE to run out of energy. In addition, the insane armor is really nice.
My weapon was a Vampiric hand axe of Fort (not grt but it works)
6-28dmg
+14% dmg health over 50%
-3 Health steal
-1 health degen
+27 health
Shield was Serrated Shield
Armor 16 (9 tactics)
-2 dmg reduction (in stance)
+30 health
I would usually have 100 AL vs all + 16 AL vs All + WY(+20 AL) + DS(+40AL)
= 176AL all the time and never having the need for energy do to WE.
Only issue is Degen mobs where I need to bring a healer to help.
Pretty much see 0 dmg 90% of the time in PVE.
Which leads me to my next problem...dmg output.
Now, I have changed over to my new build as W/E and I want to get away from the high Str.
How does Knights armor compare to Dreadnaught armor? Is it better to have +10 Al or -3 Absorption? Is the knights ABS vs elemental dmg as well?
What would be a solid high AL armor to use with this new build W/E?
Thanx
Vikelf
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